Free · private · peer to peer
PeerLoop is calls and chat straight between two devices. Our server passes along the few details your devices need to find each other. After that, your voice, video and words travel directly from one to the other, encrypted, and nothing is kept when you hang up.
Every call follows the same short sequence. Only the second step touches our server.
One of you starts a room and sends its link. The other opens it in any modern browser. No sign-up.
Each device tells the server how it can be reached: an offer, an answer and its network addresses (ICE candidates). The server hands them across. That is all it does.
Your devices connect to each other and encrypt everything between them (DTLS-SRTP, built into WebRTC). The server is no longer in the path, and the call leaves nothing on it.
Some networks block direct connections. When they do, a relay (TURN) passes the packets between you. It only ever sees encrypted bytes, never what you say or show.
AuthBOLT · built on BOLT (b017)
Calls need nothing. For a workspace with channels, contacts and roles for your team, you sign in with an AuthBOLT: an identity token you issue yourself and keep in your wallet.
Workspaces are by invitation: an admin sends you a link. Sign-in works in the Hodos browser, whose wallet holds your AuthBOLT. BOLT tokens and AuthBOLT come from the BOLT Association.
Sister project · b017 compute credits
PeerLoop puts b017 to work for identity. GPUte puts it to work for compute: GPU and CPU time, billed by the second in b017 credits, for anyone with a job to run.
Visit gpute.netGPUte is a pre-launch concept: no service is live yet and prices are not set.